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- % header
- 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- % end of app-specific header
- 00FF 0000 0000 00FF 00FF % pict size (bogus) and top left bottom right
- 11 01 % verson
- 01 000A 0000 0000 00FF 00FF % Clip region. Added to keep Mac tester happy.
- 30 0000 0000 00FF 00FF % draw bounding rect
-
- 02 AA AA AA AA AA AA AA AA % fill pat
- 09 FF FF FF FF FF FF FF FF % pn pat
- 0A AA 55 AA 55 AA 55 AA 55 % back pat
-
- % draw lines along its four sides
- 20 0010 0000 0010 00FF
- 20 0000 0010 00FF 0010
- 20 0050 0000 0050 00FF
- 20 0000 0050 00FF 0050
-
- 20 0000 0080 00FF 0080
- 20 0000 00C0 00FF 00C0
-
- 20 0080 0000 0080 00FF
- 20 00C0 0000 00C0 00FF
-
- 09 FF FF FF FF FF FF FF FF % pn pat
-
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- %
- % This test is identical to the opcodes test for
- % arcs, EXCEPT that the framed and erased arcs
- % are drawn as ovalish arcs, and not as perfect circles.
- % This, then, allows us to make sure that the arc
- % drawing codes isn't flipping axes or anything like that.
- % (framed one is wider, erased is taller)
- %
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-
-
- % Frame an arc (elongate so it touches the second)
- 60 0010 0010 0050 0080 0000 0130
-
- % paint an adjacent one
- 61 0010 0080 0050 00C0 0000 0130
-
- % try to invert the painted one (ha ha)
- 63 0010 0080 0050 00C0 0000 0130
-
- % fill one below the second
- 64 0080 0080 00C0 00C0 0000 0130
-
- % erase a different one (elongate so it touches the first)
- 62 0050 0010 00C0 0050 0000 0130
-
-
-
- FF % end
-